Wherein your humble scribe presents a multi-level writeup of the main hero of the Demons of Adad Untash, the warrior known as Dusz.
Raised on his father’s farm nestled against the banks of the River Zal, Dusz changed his life forever the day he took his grandfather’s axe from its place above the mantle and went to defend the family’s fields against an onslaught of rat-demons. Adventuring across Umaab with his beloved, the enchantress Giszeah, at this side, Dusz has fought bravely against the countless hordes of demons that terrorize his homeland. After a brief period spent imprisoned by the power of the evil sorceress Shaalath Akis, Dusz now serves as the the Champion of Dnaniri. In this new role, Dusz will soon move to challenge the Demon Lords who serve the dark god Nergal.
Dusz / Human / Male / Fighter / Neutral Good
Level: 1 / 5 / 7
Hit Points: 11 / 57 / 71
Armor Class: 7 / 3 / 1
Strength: 17
Intelligence: 12
Wisdom: 9
Dexterity: 14
Constitution: 16
Charisma: 12
Special Abilities
Weapon Specialization (Battle Axe): +1 to hit, +1 damage
Key Equipment (1st Level)
Battle Axe, 1d8 (+3/+3)
Leather Armor
Key Equipment (5th Level)
+1 Battle Axe, 1d8 (+4/+4)
+1 Chain Mail
Key Equipment (7th Level)
+2 Battle Axe, 1d8 (+5/+5)
+2 Chain Mail
Amulet of Protection +1 (Symbol of the Champion of Dnaniri)
Notes
The battle axe that Dusz uses is the same weapon from level to level, it is just becoming more magical the more he wields it.
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Ohhh yes! It’s about time Drusz (or should I say Druss) got some stats.
Good work
I live to serve, baby 🙂
Actually, I’ve been pronouncing it “Doos” or “Dooj” in my head, depending on my mood 🙂
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