BoL Character: Tyrnon Vran

Wherein your humble scribe presents yet another Barbarians of Lemuria character he put together as an NPC for use in his own (highly-derivative) Kaalmuria setting. More will follow at highly irregular intervals.

As moody as his misty homeland of Kel, Tyrnon Vran stalks Kaalmuria with his one true companion – his trusted bow – close at hand. He sleeps with one eye open, for he has been exiled and his enemies are everywhere. Despite this particular misfortune, the Kellic gods still smile upon the archer, helping his arrows fly straight and true when most needed.

Essences
Lifeblood 12
Hero Points 6

Attributes
Strength 2
Agility 2
Mind 0
Appeal 0

Combat
Brawl 0
Melee 0
Ranged 3
Defense 1

Careers
Mercenary 1
Blacksmith 1
Hunter 1
Vagabond 1

Boons
Longbow Master
Marked By The Gods

Flaws
Feels The Heat

Languages
Kellic

Equipment
Kellic Long Bow, d6+3
Kellic Broadsword, d6+2

0 thoughts on “BoL Character: Tyrnon Vran

    1. the venomous pao Post author

      Interesting thought, G-Man! I’ll have to ponder an entire game set in Kel for sure. Cheers!

      1. G-Man

        BOL was made for Celtic-style quests, with no rules fiddling necessary.

        North past Dun Moors
        Past Nag’s Head, the Bloodied Tor
        Find the harp to soothe dread Arawn’s house
        In the twilight; ‘twixt stones and fire.

        1. the venomous pao Post author

          You know, I hadn’t thought of it specifically in that light. But you’re dead right.

          And you’ve at least two or three nights’ worth of adventure (if not an entire campaign!) outlined in that quatrain there, mister. Get to writing it up for everyone else to enjoy! 🙂