Wherein your humble scribe presents six BoL (Mythic Edition) characters that are approximations of the characters he’s had kicking around in his head for an Egyptian-themed one shot for years now. Would he actually run it in BoL? Maybe. That’s not the first system he’s considered. Nor will it likely be the last.
“An old priest and a young priest. A young soldier and an old soldier. An architect and a thief. These are the six parts that must come together to restore the jars and quiet the soul of Ptatmep,” spoke Pharaoh’s seer, Pentu-Paneb.
“The way will be perilous. The bandits and their scorpions ravage the roads between Upper and Lower Aphtet. We hear the sandstorms are fierce in the valley this season. And it is far from unlikely that the tomb’s occupants have remained at rest after the desecration.”
“Bring forth the amulets. Allow each of the assembled to choose a single talisman to take with them in Queen Khedebneithireretbeneret’s name. Then give them food and wineskins and send them on their way.”
Personally, I just call her “Your Majesty” or “Her Highness.” Or just “The Queen.”
Priests
Nebenefer / Lifeblood 11 / Hero Points 5 / Arcane Power 11 / Fate Points 2
Attributes: Strength 0 Agility 0 Mind 3 Appeal 1
Combat Abilities: Initiative 0 Melee 2 Ranged 0 Defense 2
Careers: Noble 0, Priest 2, Physician 1, Magician 1
Boons: Learned (Religion), Detect Deception
Flaws: Elderly
Languages: Aphtetian, Gresko, Occu
Equipment: Staff (d6), Light Armor (d6-3)
Taheret / Lifeblood 10 / Hero Points 5 / Arcane Power 12 / Fate Points 1
Attributes: Strength 0 Agility 1 Mind 1 Appeal 2
Combat Abilities: Initiative 1 Melee 2 Ranged 0 Defense 1
Careers: Noble 1, Slaver 0, Priest 1, Magician 2
Boons: Attractive, Silver Tongue
Flaws: Arrogant
Languages: Aphtetian, Gresko, Occu
Equipment: Mace (d6), Light Armor (d6-3)
Soldiers
Ramessu / Lifeblood 11 / Hero Points 5
Attributes: Strength 1 Agility 2 (1) Mind 0 Appeal 1
Combat Abilities: Initiative 1 Melee 1 Ranged 1 Defense 1
Careers: Noble 1, Beast Trainer 1 , Sailor 0, Soldier 2
Boons: Alert, Keen Eyesight
Flaws: Can’t Lie
Languages: Aphtetian, Gresko, Parsit
Equipment: Sword (d6), Bow (d6), Small Shield, Medium Armor (d6-2)
Beketaten / Lifeblood 13 / Hero Points 5
Attributes: Strength 3 Agility 1 (0) Mind 0 Appeal 0
Combat Abilities: Initiative 1 Melee 2 Ranged 0 Defense 1
Careers: Slave 0, Worker 0, Farmer 1, Soldier 3
Boons: Fearless, Poison Resistance
Flaws: Superstitious
Languages: Aphtetian, Gresko, Parsit
Equipment: Great Axe (d6H), Medium Armor (d6-2)
Architect & Thief
Zazamoukh / Lifeblood 10 / Hero Points 5
Attributes: Strength 0 Agility 1 Mind 2 Appeal 1
Combat Abilities: Initiative 0 Melee 1 Ranged 0 Defense 1
Careers: Scribe 1, Merchant 1, Worker 1, Architect 3
Boons: Learned (Engineering), Friends in High Places
Flaws: Non-Combatant
Languages: Aphtetian, Gresko, Sharaal
Equipment: Cudgel (d6L), Light Armor (d6-3)
Seneb / Lifeblood 10 / Hero Points 5
Attributes: Strength 0 Agility 2 Mind 1 Appeal 1
Combat Abilities: Initiative 1 Melee 1 Ranged 1 Defense 1
Careers: Beggar 1, Minstrel 1, Slave 0, Thief 2
Boons: Sneaky, Low-Born
Flaws: Untrustworthy
Languages: Aphtetian
Equipment: 4 X Dagger (d6L), Light Armor (d6-3)
As always, a tantalizing glimpse of some larger story percolating in your head. I especially like the architect. His presence makes me think that at some point a large tomb complex comes into play, and then his skills at engineering get a chance to shine.
Are the different languages analogues ? ‘Gresko’= Greek. Parsit=Persian? Just curious.
Either I need to obscure my ideas and references more, or else I’m getting it just right 🙂
Yep, the architect is (in the story in my head, anyway) intended to shine in the tombs. And you got the languages exactly right. Occu, by the way, is just a name I liked better than “Sorceric” or whatever for “Magic Talk.” It could also, in this context, be seen as Hebrew. But that’s an after the fact add-on I came up with just now. And Sharaal was meant to be Sumerian.