Wherein your humble scribe presents a set of opponents for his Mesoamerican themed setting for Barbarians of Lemuria.
The warrior caste of Tlactoztlan are known as Coztli, the yellow-headed ones. Like the yellow-crowned parrots whose feathers comprise their distinctive headdresses, the Coztli are deadly combatants and fearless defenders of their homeland. These men and women are a varied lot – coming in all shapes and sizes – for it is only their martial prowess that makes them worthy of the name Coztli and the rights and privileges that come with it. Respected throughout Tlactoztlan – and feared beyond the lost valley – Coztli serve not only as soldiers but also as guards and escorts for the Tlactozotl priests, the Texotli.
Below are stats for Coztli Rabble and Coztli NPCs. Individual Coztli Villains, like Chalchiquahchimal, are unique and should be created as needed by the Game Master.
Coztli Rabble
The average warrior or temple guard.
Essences
Lifeblood 4
Attributes
Strength 1
Agility 0
Mind -1
Appeal 0
Combat Abilities
Brawl
Melee 1
Ranged 0
Defense -1
Career
Warrior 0
Protection: 1 (Shield)
Weapons: Macuahuitl 1d6+2 (-1 to hit)
Atlatl (dart thrower) 1d6-1
Coztli NPCs
A leader or other individual of significant rank, experience, or responsibility, such as the bodyguard of a well-established merchant.
Essences
Lifeblood 11
Attributes
Strength 1
Agility 1
Mind 0
Appeal 0
Combat Abilities
Brawl 0
Melee 1
Ranged 1
Defense 0
Career
Warrior 1
Soldier 1
Protection: 1d6-1 (quilted cotton armor & shield)
Weapons: Macuahuitl (obsidian-toothed wooden swords) 1d6+2
Atlatl (dart thrower) 1d6-1